Radiation-resistantCamera/Vimba_6_0/VimbaCPP/Examples/AsynchronousGrab/Qt/Source/FrameObserver.cpp
2025-04-30 09:26:04 +08:00

106 lines
3.4 KiB
C++

/*=============================================================================
Copyright (C) 2012 - 2016 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: FrameObserver.cpp
Description: The frame observer that is used for notifications from VimbaCPP
regarding the arrival of a newly acquired frame.
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include <FrameObserver.h>
namespace AVT {
namespace VmbAPI {
namespace Examples {
//
// This is our callback routine that will be executed on every received frame.
// Triggered by the API.
//
// Parameters:
// [in] pFrame The frame returned from the API
//
void FrameObserver::FrameReceived( const FramePtr pFrame )
{
bool bQueueDirectly = true;
VmbFrameStatusType eReceiveStatus;
if( 0 != receivers(SIGNAL(FrameReceivedSignal(int)) )
&& VmbErrorSuccess == pFrame->GetReceiveStatus( eReceiveStatus ) )
{
// Lock the frame queue
m_FramesMutex.lock();
// Add frame to queue
m_Frames.push( pFrame );
// Unlock frame queue
m_FramesMutex.unlock();
// Emit the frame received signal
emit FrameReceivedSignal( eReceiveStatus );
bQueueDirectly = false;
}
// If any error occurred we queue the frame without notification
if( true == bQueueDirectly )
{
m_pCamera->QueueFrame( pFrame );
}
}
//
// After the view has been notified about a new frame it can pick it up.
// It is then removed from the internal queue
//
// Returns:
// A shared pointer to the latest frame
//
FramePtr FrameObserver::GetFrame()
{
// Lock the frame queue
m_FramesMutex.lock();
// Pop frame from queue
FramePtr res;
if( !m_Frames.empty() )
{
res = m_Frames.front();
m_Frames.pop();
}
// Unlock frame queue
m_FramesMutex.unlock();
return res;
}
//
// Clears the internal (double buffering) frame queue
//
void FrameObserver::ClearFrameQueue()
{
// Lock the frame queue
m_FramesMutex.lock();
// Clear the frame queue and release the memory
std::queue<FramePtr> empty;
std::swap( m_Frames, empty );
// Unlock the frame queue
m_FramesMutex.unlock();
}
}}} // namespace AVT::VmbAPI::Examples