/*============================================================================= Copyright (C) 2013 - 2017 Allied Vision Technologies. All Rights Reserved. Redistribution of this file, in original or modified form, without prior written consent of Allied Vision Technologies is prohibited. ------------------------------------------------------------------------------- File: FrameObserver.h Description: The frame observer that is used for notifications from VimbaCPP regarding the arrival of a newly acquired frame. ------------------------------------------------------------------------------- THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE, NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. =============================================================================*/ #ifndef AVT_VMBAPI_EXAMPLES_FRAMEOBSERVER #define AVT_VMBAPI_EXAMPLES_FRAMEOBSERVER #include #include "VimbaCPP/Include/VimbaCPP.h" #include "ProgramConfig.h" #ifdef WIN32 #include #endif //WIN32 namespace AVT { namespace VmbAPI { namespace Examples { class FrameObserver : virtual public IFrameObserver { public: // // We pass the camera that will deliver the frames to the constructor // // Parameters: // [in] pCamera The camera the frame was queued at // [in] eFrameInfos Indicates how the frame will be displayed // [in] eColorProcessing Indicates how color processing is applied // FrameObserver( CameraPtr pCamera, FrameInfos eFrameInfos, ColorProcessing eColorProcessing, bool bRGBValue ); // // This is our callback routine that will be executed on every received frame. // Triggered by the API. // // Parameters: // [in] pFrame The frame returned from the API // virtual void FrameReceived( const FramePtr pFrame ); private: void ShowFrameInfos( const FramePtr & ); double GetTime(); template class ValueWithState { private: T m_Value; bool m_State; public: ValueWithState() : m_State( false ) {} ValueWithState( T &value ) : m_Value ( value ) , m_State( true ) {} const T& operator()() const { return m_Value; } void operator()( const T &value ) { m_Value = value; m_State = true; } bool IsValid() const { return m_State; } void Invalidate() { m_State = false; } }; const FrameInfos m_eFrameInfos; const bool m_bRGB; const ColorProcessing m_eColorProcessing; ValueWithState m_FrameTime; ValueWithState m_FrameID; #ifdef WIN32 double m_dFrequency; #endif //WIN32 }; }}} // namespace AVT::VmbAPI::Examples #endif