AVT相机arm版本SDK

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zhangpeng
2025-04-30 09:26:04 +08:00
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commit 78a1c63a95
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/*=============================================================================
Copyright (C) 2013 - 2016 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: ApiController.cpp
Description: Implementation file for the ApiController helper class that
demonstrates how to implement a synchronous single image
acquisition with VimbaCPP.
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include <sstream>
#include <iostream>
#include "ApiController.h"
#include "Common/StreamSystemInfo.h"
#include "Common/ErrorCodeToMessage.h"
namespace AVT {
namespace VmbAPI {
namespace Examples {
enum { NUM_FRAMES = 3, };
ApiController::ApiController()
// Get a reference to the Vimba singleton
: m_system ( VimbaSystem::GetInstance() )
{
}
ApiController::~ApiController()
{
}
//
// Starts the Vimba API and loads all transport layers
//
// Returns:
// An API status code
//
VmbErrorType ApiController::StartUp()
{
return m_system.Startup();
}
//
// Shuts down the API
//
void ApiController::ShutDown()
{
// Release Vimba
m_system.Shutdown();
}
//
// Opens the given camera
// Sets the maximum possible Ethernet packet size
// Adjusts the image format
// Calls the API convenience function to start single image acquisition
// Closes the camera in case of failure
//
// Parameters:
// [in] rStrCameraID The ID of the camera to work on
// [out] rpFrame The frame that will be filled. Does not need to be initialized.
//
// Returns:
// An API status code
//
VmbErrorType ApiController::AcquireSingleImage( const std::string &rStrCameraID, FramePtr &rpFrame )
{
// Open the desired camera by its ID
VmbErrorType res = m_system.OpenCameraByID( rStrCameraID.c_str(), VmbAccessModeFull, m_pCamera );
if ( VmbErrorSuccess == res )
{
// Set the GeV packet size to the highest possible value
// (In this example we do not test whether this cam actually is a GigE cam)
FeaturePtr pCommandFeature;
if ( VmbErrorSuccess == m_pCamera->GetFeatureByName( "GVSPAdjustPacketSize", pCommandFeature ))
{
if ( VmbErrorSuccess == pCommandFeature->RunCommand() )
{
bool bIsCommandDone = false;
do
{
if ( VmbErrorSuccess != pCommandFeature->IsCommandDone( bIsCommandDone ))
{
break;
}
} while ( false == bIsCommandDone );
}
}
FeaturePtr pFormatFeature;
// Set pixel format. For the sake of simplicity we only support Mono and BGR in this example.
res = m_pCamera->GetFeatureByName( "PixelFormat", pFormatFeature );
if ( VmbErrorSuccess == res )
{
// Try to set BGR
res = pFormatFeature->SetValue( VmbPixelFormatRgb8 );
if ( VmbErrorSuccess != res )
{
// Fall back to Mono
res = pFormatFeature->SetValue( VmbPixelFormatMono8 );
}
if ( VmbErrorSuccess == res )
{
// Acquire
res = m_pCamera->AcquireSingleImage( rpFrame, 5000 );
}
}
m_pCamera->Close();
}
return res;
}
//
// Gets all cameras known to Vimba
//
// Returns:
// A vector of camera shared pointers
//
CameraPtrVector ApiController::GetCameraList()
{
CameraPtrVector cameras;
// Get all known cameras
if ( VmbErrorSuccess == m_system.GetCameras( cameras ))
{
// And return them
return cameras;
}
return CameraPtrVector();
}
//
// Translates Vimba error codes to readable error messages
//
// Parameters:
// [in] eErr The error code to be converted to string
//
// Returns:
// A descriptive string representation of the error code
//
std::string ApiController::ErrorCodeToMessage( VmbErrorType eErr ) const
{
return AVT::VmbAPI::Examples::ErrorCodeToMessage( eErr );
}
//
// Gets the version of the Vimba API
//
// Returns:
// The version as string
//
std::string ApiController::GetVersion() const
{
std::ostringstream os;
os<<m_system;
return os.str();
}
}}} // namespace AVT::VmbAPI::Examples

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/*=============================================================================
Copyright (C) 2013 - 2016 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: ApiController.h
Description: Implementation file for the ApiController helper class that
demonstrates how to implement a synchronous single image
acquisition with VimbaCPP.
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#ifndef AVT_VMBAPI_EXAMPLES_APICONTROLLER
#define AVT_VMBAPI_EXAMPLES_APICONTROLLER
#include <string>
#include "VimbaCPP/Include/VimbaCPP.h"
namespace AVT {
namespace VmbAPI {
namespace Examples {
class ApiController
{
public:
ApiController();
~ApiController();
//
// Starts the Vimba API and loads all transport layers
//
// Returns:
// An API status code
//
VmbErrorType StartUp();
//
// Shuts down the API
//
void ShutDown();
//
// Opens the given camera
// Sets the maximum possible Ethernet packet size
// Adjusts the image format
// Calls the API convenience function to start single image acquisition
// Closes the camera in case of failure
//
// Parameters:
// [in] rStrCameraID The ID of the camera to work on
// [out] rpFrame The frame that will be filled. Does not need to be initialized.
//
// Returns:
// An API status code
//
VmbErrorType AcquireSingleImage( const std::string &rStrCameraID, FramePtr &rpFrame );
//
// Gets all cameras known to Vimba
//
// Returns:
// A vector of camera shared pointers
//
CameraPtrVector GetCameraList();
//
// Translates Vimba error codes to readable error messages
//
// Parameters:
// [in] eErr The error code to be converted to string
//
// Returns:
// A descriptive string representation of the error code
//
std::string ErrorCodeToMessage( VmbErrorType eErr ) const;
//
// Gets the version of the Vimba API
//
// Returns:
// The version as string
//
std::string GetVersion() const;
private:
// A reference to our Vimba singleton
VimbaSystem &m_system;
// The currently streaming camera
CameraPtr m_pCamera;
};
}}} // namespace AVT::VmbAPI::Examples
#endif

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/*=============================================================================
Copyright (C) 2013 - 2016 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: Bitmap.cpp
Description: The bitmap class represents a MS(R) Windows(TM) bitmap version 3
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "Bitmap.h"
enum { THREE_CHANNEL = 0xC,};
enum { BMP_HEADER_SIZE = 54, };
enum { ALIGNMENT_SIZE = 4, };
//
// Creates a MS Windows bitmap with header and color palette.
// Fills it with the content of the given byte buffer
//
// Parameters:
// [out] pBitmap A pointer to an AVTBitmap that will get filled
// [in] pBuffer The buffer that will be used to fill the created bitmap
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTCreateBitmap( AVTBitmap * const pBitmap, const void* pBuffer )
{
unsigned char nNumColors; // Number of colors of our image
unsigned char nPadLength; // The padding we need to align the bitmap ALIGNMENT_SIZE
unsigned long nPaletteSize = 0; // The size of the bitmap's palette
unsigned long nHeaderSize; // The size of the bitmap's header
unsigned long nFileSize; // The size of the bitmap file
unsigned char* pBitmapBuffer; // A buffer we use for creating the bitmap
unsigned char* pCurBitmapBuf; // A cursor to move over "pBitmapBuffer"
unsigned char* pCurSrc; // A cursor to move over the given buffer "pBuffer"
unsigned long px; // A single pixel for storing transformed color information
unsigned long x; // The horizontal position within our image
unsigned long y; // The vertical position within our image
unsigned long i; // Counter for some iteration
// The bitmap header
char fileHeader[14] = { 'B','M', // Default
0,0,0,0, // File size
0,0,0,0, // Reserved
0,0,0,0 }; // Offset to image content
char infoHeader[40] = { 40,0,0,0, // Size of info header
0,0,0,0, // Width
0,0,0,0, // Height
1,0, // Default
0, 0 }; // bpp
if ( NULL == pBitmap
|| 0 == pBitmap->bufferSize
|| 0 == pBitmap->width
|| 0 == pBitmap->height )
{
return 0;
}
if ( pBitmap->colorCode == (pBitmap->colorCode & THREE_CHANNEL) )
{
nNumColors = 3;
}
else
{
nNumColors = 1;
}
// Bitmap padding always is a multiple of four Bytes. If data is not we need to pad with zeros.
nPadLength = (pBitmap->width * nNumColors) % ALIGNMENT_SIZE;
if ( 0 != nPadLength )
{
nPadLength = ALIGNMENT_SIZE - nPadLength;
}
if ( ColorCodeRGB24 != pBitmap->colorCode )
{
nPaletteSize = 256;
}
nHeaderSize = BMP_HEADER_SIZE + nPaletteSize * 4;
pBitmapBuffer = (unsigned char*)malloc( nHeaderSize + pBitmap->bufferSize + (nPadLength * pBitmap->height) );
nFileSize = nHeaderSize + pBitmap->bufferSize + (nPadLength * pBitmap->height);
// File size
fileHeader[ 2] = (char)(nFileSize);
fileHeader[ 3] = (char)(nFileSize >> 8);
fileHeader[ 4] = (char)(nFileSize >> 16);
fileHeader[ 5] = (char)(nFileSize >> 24);
// Offset to image content
fileHeader[10] = (char)(nHeaderSize);
fileHeader[11] = (char)(nHeaderSize >> 8);
fileHeader[12] = (char)(nHeaderSize >> 16);
fileHeader[13] = (char)(nHeaderSize >> 24);
// Width
infoHeader[ 4] = (char)(pBitmap->width);
infoHeader[ 5] = (char)(pBitmap->width >> 8);
infoHeader[ 6] = (char)(pBitmap->width >> 16);
infoHeader[ 7] = (char)(pBitmap->width >> 24);
// Height (has to be negative for a top down image)
infoHeader[ 8] = (char)(-(long)pBitmap->height);
infoHeader[ 9] = (char)(-(long)pBitmap->height >> 8);
infoHeader[10] = (char)(-(long)pBitmap->height >> 16);
infoHeader[11] = (char)(-(long)pBitmap->height >> 24);
// bpp
infoHeader[14] = 8 * nNumColors;
// Image size
infoHeader[20] = (char)(pBitmap->bufferSize);
infoHeader[21] = (char)(pBitmap->bufferSize >> 8);
infoHeader[22] = (char)(pBitmap->bufferSize >> 16);
infoHeader[23] = (char)(pBitmap->bufferSize >> 24);
// Palette size
infoHeader[32] = (char)(nPaletteSize);
infoHeader[33] = (char)(nPaletteSize >> 8);
infoHeader[34] = (char)(nPaletteSize >> 16);
infoHeader[35] = (char)(nPaletteSize >> 24);
// Used colors
infoHeader[36] = (char)(nPaletteSize);
infoHeader[37] = (char)(nPaletteSize >> 8);
infoHeader[38] = (char)(nPaletteSize >> 16);
infoHeader[39] = (char)(nPaletteSize >> 24);
// Write header
pCurBitmapBuf = pBitmapBuffer;
memcpy( pCurBitmapBuf, fileHeader, 14 );
pCurBitmapBuf += 14;
memcpy( pCurBitmapBuf, infoHeader, 40 );
pCurBitmapBuf += 40;
for(i = 0; i < nPaletteSize; ++i)
{
pCurBitmapBuf[0] = (char)(i);
pCurBitmapBuf[1] = (char)(i);
pCurBitmapBuf[2] = (char)(i);
pCurBitmapBuf[3] = 0;
pCurBitmapBuf += 4;
}
// RGB -> BGR (a Windows bitmap is BGR)
if ( ColorCodeRGB24 == pBitmap->colorCode )
{
pCurSrc = (unsigned char*)pBuffer;
for ( y=0; y<pBitmap->height; ++y, pCurBitmapBuf+=nPadLength )
{
for ( x = 0;
x < pBitmap->width;
++x,
pCurSrc += 3,
pCurBitmapBuf += 3 )
{
px = 0;
// Create a 4 Byte structure to store ARGB (we don't use A)
px = px | (pCurSrc[0] << 16) | (pCurSrc[1] << 8) | pCurSrc[2];
// Due to endianess ARGB is stored as BGRA
// and we only have to write the first three Bytes
memcpy( pCurBitmapBuf, &px, 3 );
}
// Add padding at the end of each row
memset( pCurBitmapBuf, 0, nPadLength );
}
pBitmap->colorCode = ColorCodeBGR24;
}
// Mono8
else
{
if ( 0 == nPadLength )
{
memcpy( pCurBitmapBuf, pBuffer, pBitmap->bufferSize );
}
else
{
pCurSrc = (unsigned char*)pBuffer;
for ( y=0;
y<pBitmap->height;
++y,
pCurSrc += pBitmap->width * nNumColors )
{
// Write a single row of colored pixels
memcpy( pCurBitmapBuf, pCurSrc, pBitmap->width * nNumColors );
pCurBitmapBuf += pBitmap->width * nNumColors;
// Write padding pixels
memset( pCurBitmapBuf, 0, nPadLength );
pCurBitmapBuf += nPadLength;
}
}
}
pBitmap->buffer = pBitmapBuffer;
pBitmap->bufferSize = nFileSize;
return 1;
}
//
// Releases (frees) a given bitmap
//
// Parameters:
// [in, out] pBitmap The bitmap whose memory will be freed
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTReleaseBitmap( AVTBitmap * const pBitmap )
{
if ( NULL != pBitmap
&& NULL != pBitmap->buffer
&& 0 < pBitmap->bufferSize )
{
free( pBitmap->buffer );
pBitmap->buffer = NULL;
return 1;
}
return 0;
}
//
// Writes a given bitmap to file
//
// Parameters:
// [in] pBitmap The AVTBitmap to write to file
// [in] pFileName The destination (complete path) where to write the bitmap to
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTWriteBitmapToFile( AVTBitmap const * const pBitmap, char const * const pFileName )
{
FILE *file;
if ( NULL != pBitmap
&& NULL != pBitmap->buffer
&& NULL != pFileName )
{
file = fopen(pFileName, "wb");
fwrite(pBitmap->buffer, 1, pBitmap->bufferSize, file );
fclose(file);
return 1;
}
return 0;
}

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/*=============================================================================
Copyright (C) 2013 - 2016 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: Bitmap.h
Description: The bitmap class represents a MS(R) Windows(TM) bitmap version 3
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#ifndef AVT_BITMAP_H
#define AVT_BITMAP_H
typedef enum
{
ColorCodeMono8 = 1,
ColorCodeMono16 = 2,
ColorCodeBGR24 = 4,
ColorCodeRGB24 = 8
} ColorCode;
typedef struct
{
void* buffer;
unsigned long bufferSize;
unsigned long width;
unsigned long height;
ColorCode colorCode;
} AVTBitmap;
//
// Creates a MS Windows bitmap with header and color palette.
// Fills it with the content of the given byte buffer
//
// Parameters:
// [out] pBitmap A pointer to an AVTBitmap that will get filled
// [in] pBuffer The buffer that will be used to fill the created bitmap
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTCreateBitmap( AVTBitmap * const pBitmap, const void* pBuffer );
//
// Releases (frees) a given bitmap
//
// Parameters:
// [in, out] pBitmap The bitmap whose memory will be freed
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTReleaseBitmap( AVTBitmap * const pBitmap );
//
// Writes a given bitmap to file
//
// Parameters:
// [in] pBitmap The AVTBitmap to write to file
// [in] pFileName The destination (complete path) where to write the bitmap to
//
// Returns:
// 0 in case of error
// 1 in case of success
//
unsigned char AVTWriteBitmapToFile( AVTBitmap const * const pBitmap, char const * const pFileName );
#endif

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/*=============================================================================
Copyright (C) 2013 Allied Vision Technologies. All Rights Reserved.
Redistribution of this file, in original or modified form, without
prior written consent of Allied Vision Technologies is prohibited.
-------------------------------------------------------------------------------
File: program.cpp
Description: Implementation of main entry point of SynchronousGrabConsole
example of VimbaCPP.
-------------------------------------------------------------------------------
THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED
WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF TITLE,
NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
=============================================================================*/
#include <string>
#include <cstring>
#include <iostream>
#include "ApiController.h"
#include "Bitmap.h"
unsigned char StartsWith(const char *pString, const char *pStart)
{
if(NULL == pString)
{
return 0;
}
if(NULL == pStart)
{
return 0;
}
if(std::strlen(pString) < std::strlen(pStart))
{
return 0;
}
if(std::memcmp(pString, pStart, std::strlen(pStart)) != 0)
{
return 0;
}
return 1;
}
int main( int argc, char* argv[] )
{
VmbErrorType err = VmbErrorSuccess;
char * pCameraID = NULL; // The ID of the camera to use
const char * pFileName = NULL; // The filename for the bitmap to save
bool bPrintHelp = false; // Output help?
int i; // Counter for some iteration
char * pParameter; // The command line parameter
std::cout << "//////////////////////////////////////////\n";
std::cout << "/// Vimba API Synchronous Grab Example ///\n";
std::cout << "//////////////////////////////////////////\n\n";
//////////////////////
//Parse command line//
//////////////////////
for( i = 1; i < argc; ++i )
{
pParameter = argv[i];
if( 0 > std::strlen( pParameter ))
{
err = VmbErrorBadParameter;
break;
}
if( '/' == pParameter[0] )
{
if( StartsWith( pParameter, "/f:" ))
{
if( NULL != pFileName )
{
err = VmbErrorBadParameter;
break;
}
pFileName = pParameter + 3;
if( 0 >= std::strlen( pFileName ))
{
err = VmbErrorBadParameter;
break;
}
}
else if( 0 == std::strcmp( pParameter, "/h" ))
{
if( ( NULL != pCameraID )
|| ( NULL != pFileName )
|| ( bPrintHelp ))
{
err = VmbErrorBadParameter;
break;
}
bPrintHelp = true;
}
else
{
err = VmbErrorBadParameter;
break;
}
}
else
{
if( NULL != pCameraID )
{
err = VmbErrorBadParameter;
break;
}
pCameraID = pParameter;
}
}
//Write out an error if we could not parse the command line
if ( VmbErrorBadParameter == err )
{
std::cout << "Invalid parameters!\n\n";
bPrintHelp = true;
}
//Print out help and end program
if ( bPrintHelp )
{
std::cout << "Usage: SynchronousGrab [CameraID] [/h] [/f:FileName]\n";
std::cout << "Parameters: CameraID ID of the camera to use (using first camera if not specified)\n";
std::cout << " /h Print out help\n";
std::cout << " /f:FileName File name for operation\n";
std::cout << " (default \"SynchronousGrab.bmp\" if not specified)\n";
}
else
{
if ( NULL == pFileName )
{
pFileName = "SynchronousGrab.bmp";
}
AVT::VmbAPI::Examples::ApiController apiController;
std::cout << "Vimba C++ API Version " << apiController.GetVersion() << "\n";
VmbFrameStatusType status = VmbFrameStatusIncomplete;
err = apiController.StartUp();
if ( VmbErrorSuccess == err )
{
std::string strCameraID;
if ( NULL == pCameraID )
{
AVT::VmbAPI::CameraPtrVector cameras = apiController.GetCameraList();
if ( cameras.size() <= 0 )
{
err = VmbErrorNotFound;
}
else
{
err = cameras[0]->GetID( strCameraID );
}
}
else
{
strCameraID = pCameraID;
}
if ( VmbErrorSuccess == err )
{
std::cout << "Camera ID:" << strCameraID.c_str() << "\n\n";
AVT::VmbAPI::FramePtr pFrame;
err = apiController.AcquireSingleImage( strCameraID, pFrame );
if ( VmbErrorSuccess == err )
{
err = pFrame->GetReceiveStatus( status );
if ( VmbErrorSuccess == err
&& VmbFrameStatusComplete == status )
{
VmbPixelFormatType ePixelFormat = VmbPixelFormatMono8;
err = pFrame->GetPixelFormat( ePixelFormat );
if ( VmbErrorSuccess == err )
{
if ( ( VmbPixelFormatMono8 != ePixelFormat )
&& ( VmbPixelFormatRgb8 != ePixelFormat ))
{
err = VmbErrorInvalidValue;
}
else
{
VmbUint32_t nImageSize = 0;
err = pFrame->GetImageSize( nImageSize );
if ( VmbErrorSuccess == err )
{
VmbUint32_t nWidth = 0;
err = pFrame->GetWidth( nWidth );
if ( VmbErrorSuccess == err )
{
VmbUint32_t nHeight = 0;
err = pFrame->GetHeight( nHeight );
if ( VmbErrorSuccess == err )
{
VmbUchar_t *pImage = NULL;
err = pFrame->GetImage( pImage );
if ( VmbErrorSuccess == err )
{
AVTBitmap bitmap;
if ( VmbPixelFormatRgb8 == ePixelFormat )
{
bitmap.colorCode = ColorCodeRGB24;
}
else
{
bitmap.colorCode = ColorCodeMono8;
}
bitmap.bufferSize = nImageSize;
bitmap.width = nWidth;
bitmap.height = nHeight;
// Create the bitmap
if ( 0 == AVTCreateBitmap( &bitmap, pImage ))
{
std::cout << "Could not create bitmap.\n";
err = VmbErrorResources;
}
else
{
// Save the bitmap
if ( 0 == AVTWriteBitmapToFile( &bitmap, pFileName ))
{
std::cout << "Could not write bitmap to file.\n";
err = VmbErrorOther;
}
else
{
std::cout << "Bitmap successfully written to file \"" << pFileName << "\"\n" ;
// Release the bitmap's buffer
if ( 0 == AVTReleaseBitmap( &bitmap ))
{
std::cout << "Could not release the bitmap.\n";
err = VmbErrorInternalFault;
}
}
}
}
}
}
}
}
}
}
}
}
apiController.ShutDown();
}
if ( VmbErrorSuccess != err )
{
std::string strError = apiController.ErrorCodeToMessage( err );
std::cout << "\nAn error occurred: " << strError.c_str() << "\n";
}
if( VmbFrameStatusIncomplete == status)
{
std::cout<<"received frame was not complete\n";
}
}
return err;
}